package game.unicode;

public class Arrows
{
    public final static char LEFT               = '\u2190'; // ←
    public final static char UP                 = '\u2191'; // ↑
    public final static char RIGHT              = '\u2192'; // →
    public final static char DOWN               = '\u2193'; // ↓
    public final static char LEFT_RIGHT         = '\u2194'; // ↔
    public final static char UP_DOWN            = '\u2195'; // ↕
    public final static char UP_DOWN_UNDERLINED = '\u21A8'; // ↨
}
